Growtopia private servers
How to make a Growtopia private server
A Growtopia private server is a world of your own, with your own items, blocks and rules, that only the people you invite can enter. This guide explains what one is, what running it involves, and the two ways to actually get one online.
What a private server actually is
Growtopia is a shared world. Everyone who plays the official servers is in the same places, using the same items, obeying the same rules. A private server, usually shortened to GTPS, is a separate copy of that world that only the people you invite can enter.
Because it is a separate copy, you decide what is in it. You can add items that do not exist on the public servers, remove ones that do, change how blocks behave, write quests, design NPCs, and set the rules your players follow. Two private servers with the same base software can feel like completely different games.
This is why private servers exist. They are where people try ideas the public servers will never ship: a tighter progression curve, a seasonal reset, a different economy, or simply a small world to play with friends.
How to make one
Every private server comes down to three things:
- Server software — the program that runs the world and speaks the Growtopia protocol.
- A world file — the blocks, items and NPCs your server contains. You can start from a default world or import one someone else made.
- Somewhere to run it — a machine that stays switched on and reachable by the players you invite.
The first two you can do on any computer. The third is where most people stop. Your own PC works, but the server only exists while that PC is awake, connected, and running the game at the same time as everyone who wants to join.
If you are searching for cara buat gtps, this is the part that matters. The software and world file are the easy half. Staying online is the half that decides whether your server is a weekend experiment or something people can actually keep playing.
What you need to run it
Memory is the constraint people run into first. A small private server runs comfortably in a few hundred megabytes; worlds with many custom items, textures and plugins need considerably more.
- Memory
- The main limit. 256 MB is enough to learn on. 1 GB suits a small community, 2 GB a busy server with custom content.
- Disk
- Holds the world file, custom item definitions and uploaded textures. Worlds with many textures grow quickly.
- Lua plugins
- Scripts that change server behaviour. A handful of well-written plugins do more than hundreds of overlapping ones.
- Custom items
- Items you add that the public game does not have, each needing a definition and a texture.
- A stable address
- How players reach your server. Mobile players need host configuration as well as an address.
Running it on your own PC
Hosting on your own computer is the fastest way to see a private server working, and it is genuinely enough for playing with a handful of friends on the same network or over the internet.
It also has limits worth being honest about before you commit to it:
- It stops when you stop. Close the laptop, lose power, or restart to update Windows, and the server is gone until you do it again.
- It shares your connection. Your upload speed caps how many players can connect at once, and running the game and the server together is demanding.
- Your home IP is exposed. Players connect directly to your machine, which is not something you generally want to hand to a crowd.
Plenty of private servers are built this way and stay that way for years. But if the server is meant for people who are not you, hosting is the difference between a world that exists when you feel like it and one that is simply there.
Hosting it without your PC
A hosted private server is the same thing, running on someone else's machine instead of yours. You manage it through a panel in your browser, and the server keeps running while your own computer is off.
What changes when the server is hosted:
- It stays online. The server runs on its own, so it does not depend on your PC being awake or your internet holding.
- You manage it from anywhere. The console, files, plugins and settings are all in a browser panel, so you can change a plugin from a phone.
- It scales past one machine. When your server outgrows a small plan, you move up to more memory and disk rather than buying a better PC.
FyreflyHost is one such panel. The free plan runs a server at no cost, and paid plans add memory, disk, custom item uploads and a larger plugin allowance. If you have never run a private server before, the hosting page covers what each plan includes.
Connecting to a private server
Connecting is where people get stuck, and it is usually because mobile is treated the same as desktop. It is not.
On PC you enter the server address directly. On Android and iOS the game resolves the official domains before it connects anywhere, so those domains have to be pointed at your server’s address in the device’s hosts file first. Skip that and the connection simply fails, with no useful error.
The connection guide has the step-by-step setup for each platform, and the how-to-play guides cover installing worlds and plugins once you are connected.
What to do first
If you have never run one before, the fastest route from nothing to a playable server is:
- Start on the free plan. One server, no card, no commitment. You can tell whether a private server is something you actually want before paying for resources.
- Connect before you customise. Get in with the default world first. A server nobody has connected to tells you nothing about your content.
- Add one thing at a time. A world file, then a plugin, then custom items. When something breaks you will know which change did it.
- Move up a plan when it is genuinely too small. A server competing for memory is worse than either option on its own.
Ready to try it? The free plan page sets out exactly what you get and where its limits are, and the plans page compares them side by side.
Questions people ask
Short answers to the things people usually want to know before they start a server.
- What is a Growtopia private server?
- A Growtopia private server, usually shortened to GTPS, is a separate Growtopia world that only you and the players you invite can enter. It has its own items, blocks, NPCs, quests and rules, so it can be very different from the public servers.
- How do I make a Growtopia private server?
- You need server software, a world file, and somewhere to run it. Running it on your own PC works for testing, but as soon as you want other people to join reliably you need hosting that stays up when your PC is off. FyreflyHost handles that part from a browser panel.
- Can I play Growtopia on a private server on mobile?
- Yes, once the server has host redirection set up. Android and iOS both need the game's domains pointed at the server's address, which the how-to-play guide explains step by step for each platform.
- Is it legal to run a Growtopia private server?
- Private servers are widely run by the community, but they are unofficial. FyreflyHost is an independent project and is not affiliated with, endorsed by or connected to Ubisoft Entertainment or Growtopia, and every server owner is responsible for the content they host.
- Do I need to pay for hosting?
- Not to start. The Free plan runs one server with 256 MB RAM and 512 MB disk at no cost, which is enough to learn how a private server works. Paid plans add RAM, disk, plugin support and custom item uploads when your server outgrows the free tier.
Read next
Different questions, different pages. These do not repeat what is above.
Start hosting
Start with a free server
The free plan runs one server with 256 MB RAM and 512 MB disk, no card required. It is enough to learn how a private server works before you decide how much it needs to run.